My Design Projects

WFNN Wireframe

I designed a wireframe for wfnn.org as part of the ENGR Solutions team, using Figma to reimagine the site’s structure and user flow. My focus was on creating a clear, intuitive layout that improves accessibility, organizes content effectively, and enhances overall user experience. This project highlights my UI/UX expertise in translating complex requirements into streamlined, user-friendly designs.

HYVE V1 Wireframe

Led the design of the V1 wireframe for Quhyve—a WordPress-based platform—serving as both Founder and primary UX/UI designer. Crafted with Figma, the wireframe emphasizes clarity, intuitive navigation, and streamlined layout optimized for WordPress implementation. By mapping logical content grouping and user flows, this project underscores my ability to translate brand vision into user-centric designs, ensuring a seamless foundation for future development.

HYVE V2 Wireframe

As Founder, Lead Developer, and UX/UI Designer, I spearheaded the design and development of uHyve, a React-based web application that helps users discover trusted local service providers. I created the wireframe in Figma, focusing on intuitive navigation, scalable components, and a seamless user flow. Beyond design, I led the technical implementation in React, ensuring responsive performance and a modern, user-friendly interface. This project highlights my ability to bridge UI/UX expertise with full-stack development leadership to deliver functional, scalable digital solutions.

Stubuddy Wireframe

As Co-Founder and Lead UI/UX Designer, I designed the wireframe for Stubuddy, a web application that connects university students for peer-to-peer tutoring. Using Figma, I focused on creating an intuitive user journey—from searching by course code or subject, to filtering by price, rating, and university, to booking sessions with minimal steps. The design emphasizes clarity, accessibility, and streamlined workflows, ensuring that both tutors and students can navigate the platform with ease.

This project highlights my expertise in user-centered design, information architecture, and building interfaces that balance functionality with a clean, approachable aesthetic.

Unibook Wireframe

I designed the UI/UX for Unibook, a mobile app concept created in my final year of university to help students buy, sell, and exchange textbooks more easily. Using Figma, I developed wireframes and high-fidelity mockups that emphasized intuitive navigation, clean layouts, and simple flows for listing and discovering books. My focus was on accessibility and reducing friction in key user tasks—making the process of connecting buyers and sellers fast and user-friendly.

This project showcases my ability to apply UI/UX best practices to solve real student pain points, translating research and ideation into a practical, user-centered mobile experience.

Phone Sniffer App UI

For my capstone project, I designed the UI/UX for a phone sniffer application that identifies and categorizes network traffic between useful and harmful IP addresses. Using Figma, I developed a clear, security-focused interface that makes complex network data easy to interpret. The design emphasizes intuitive dashboards, visual indicators, and simplified navigation, allowing users to quickly distinguish safe connections from potential threats.

This project highlights my ability to design specialized, technical interfaces that balance functionality with accessibility, turning raw cybersecurity data into actionable insights through thoughtful UI/UX.